Hoi4 best combat width. In the United States, around 30-40% of the food our growers produce ends up wasted. On a global scale, the numbers are even more striking: Nearly half of all food produced around t...

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Hoi4 best combat width. Learn how to create optimal division templates for different combat roles and terrains in Hearts of Iron IV. Combat width is one of the key factors that determines how many units can fight in a battle at once and affects your soft attack and defense.

I created an easy-to-use combat width simulator (Link included in post). Hello everyone, I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times ...

You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine, for the cost of 10 C&C equipment, they get more organisation than regular ...Depends on your goals, the width is 90/45 so ideally 45w but the problem is supply usage. Your best chance is probably with marines more then tanks, but with tank I'd go 45 or use the 42 you were using for France. If you have transport planes giving supply it can be huge so make sure to build airfields as needed. 1.

My Patreon: https://www.patreon.com/taureorChallenges playlist: https://www.youtube.com/playlist?list=PLO8ijwM5d5sjOitjc8bX9H22rkbtB2KUHToday we're testing w...The 40 width has 500 soft attack and 700 defense. Each of the 10 widths have 100 soft attack and 200 defense. Some people believe what happens is the 40 width division attacks one of the enemy divisions. He does damage equal to 10% of soft attack countered by defense, or (200*.1)= 20, plus 40% of soft attack not countered by defense ( (500-200 ...WE'VE DONE IT! The Perfect Combat Width!Original Combat Width Video: https://youtu.be/Uf_2_UiZKg8Reddit Post: https://www.reddit.com/r/hoi4/comments/vxcd21/m...For defending: Low width (10,18), big numbers. This is because the units recover faster wheb they're breaked, manking that they csn return to defend the position faster. For attacking: Large width (28,44), low numbers. This is because they will deal more overall damage and more focused, important things on the offense. More on this link .16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.If the division would not increase the used combat width over 1.2 times the available combat width, it reinforces the battle even if the used combat width now exceeds the available combat width If the division joining would put the used combat width over 1.2 times the available combat width, it cannot join and will stay in reserve until thisWhen it comes to buying shoes, finding the perfect fit is crucial for both comfort and style. One important factor to consider is shoe width, as not all feet are created equal. To ...36 ratings. Hearts of Iron IV - New Combat Width Model. By SumZer0. Mathematically correct and open source model shows new meta for combat width. 5. …

THIS is META of Combat Width - HOI4 No Step Back Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feed...5 Share. Sort by: eloiaro5. • 2 yr. ago. For defending: Low width (10,18), big numbers. This is because the units recover faster wheb they're breaked, manking that they csn return to defend the position faster. For attacking: Large width (28,44), low numbers. This is because they will deal more overall damage and more focused, important ...This means that you can create one of the huge 40 combat width divisions that should be able to hold anyone back with some entrenchment and forts. Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery; 4 Infantry + 1 Anti-Tank Artillery

Apr 26, 2023 · 15 Width. An example of the 15 Width Division. The 15-width division is great for early-game defensive actions, say, against a civil war or an immediate enemy attack. The 15-width is capable of deploying quickly to both the training point and the battlefield, as their relatively low combat width will allow for more friendly units to participate ...

If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ...

Combat width is 60 + 20 per flank. So 30 combat width is fine when attacking from one tile to another but can cause issues if one tile is attacked from multiple tiles. Reply. FreeCapone. • 3 yr. ago. 60width tanks with conventional warfare for that sweet sweet 3000 soft attack.Combat Width in Hearts of Iron 4 is NOT difficult - But MANY videos out there overcomplicate things, and they MAKE IT DIFFICULT...So let's start simple, we'l...Combat width is a bottle. Your divisions are liquid. If the battlefield width is 80, and you have 10 divisions with a width of 40, then two divisions will fit into the bottle, and the rest will not. This is if you really simplify. 2.15 is again the best size out of the smaller ones, while the best mid-tier-size is no longer 32, but 31. The larger range of good sizes is now 39 to 43. Obviously there are some combat widths that are debatable (basically the entire mid tier), but there are some that really are better than most regardless from what angle you view it: 15 and 41-43.

TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the …Learn how to choose the best combat width for your divisions in Hearts of Iron 4 based on your strategy and situation. Compare the pros and cons of 10, 15, 25, 41/45 and 18 widths with examples and tips.I created an easy-to-use combat width simulator (Link included in post). Hello everyone, I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times ...When it comes to understanding car dimensions, one important aspect that often gets overlooked is the width of a vehicle, including its mirrors. Car width including mirrors refers ...I created an easy-to-use combat width simulator (Link included in post). Hello everyone, I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times ...Oct 19, 2018 ... HOI4(RO) - Combat width 20 or 18 - Care este template-ul cel mai potrivit? - #1. 354 views · 5 years ago ...more. Great Runner. 1.34K.Start dateMay 5, 2021. Hi everyone and welcome back to another dev diary! Today is about various changes that affect combat and units. With the Barbarossa update we want to shake up the meta a bit and also change a few stats and other aspects to make using the tank designer more interesting and rewarding. High Command bonus changes.Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ...At the start of the game, the best combat width for smaller divisions would be either 14 or 15. For a pure Infantry division, that would mean 7 battalions stacked with good support companies. ... Medium Tanks are the best choice for both single-player and multiplayer HOI4 games since they have the best balance between power and speed …10 and 20 width are the meta still. Especially 20w. Yes manpower is key factor but the devs, if I remember correctly, have stated they want to keep the 20w and early game manpower is supposed to be a struggle. I could be remembering incorrectly but it rings a bell. I have been using 20 and 12 width.Dec 19, 2021 · THIS is META of Combat Width - HOI4 No Step Back Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feed...Dec 11, 2023 · Learn how combat width affects battles, division design and industrial might in Hoi4. Find out the best combat widths for different terrains and theaters based on data and analysis.I use 40 combat width divisions. The tank divison for offensive use (4 tanks, 4 armored, 2 self propelled artillery, support: signal motorized company, recon motorized company, other artillery and heavy engineer); The mechanized division for offensive use (8 mechanized infantry, 2 self propelled artillery, support: signal motorized company ...The combat width will be 84 + 42 + 42, for a total of 168, which both sides get to fill up as separate allowances. Certain techs, doctrines etc. can reduce the base combat width of various...20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 width. Support Robots: 20 width (10 support robot) divisions with demolitions, recon, fireteam, dogs, and anti-tank. I use them more for defensive than offensive ...Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.Plains 30 width, mountain 25 width, marshes 78 width, Urban 96 width. The best width to go for is 21 width for infantry, but 27 works for attack divisions. 40-45 width is generally good for tank divisions. Honestly the meta is a lot more open to any width but 27 is pretty good as well as large units like 42 and 44.Starting with the plains and desert, the standard combat width is now 90. Most infantry and tank battalions have a combat width of 2, so dividing 90 by 2 will give you a combat width of 45. Next up on the chopping block is the forest and jungles. Their new combat width is now 84, which divides down to 42. Hills have a combat with of 80, so it ...

There's an introductory interest rate feature available on some business credit cards that isn't offered by other types of variable-rate loans. Update: Some offers mentioned below ...Salt corrosion is a constant battle on this waterfront home, but we've got some projects in mind to tackle this problem head-on! Expert Advice On Improving Your Home Videos Latest ...Length, width and height are the measurements taken of a three-dimensional object. These measurements can then be multiplied together to find the object’s total area. Length is the...I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if that restriction were still in place though, it'd only help mountain tiles. 16,5% of base width is still enough for 18w divs to overcap marsh (12,87 overcap allowed, 5 18w ...15 is again the best size out of the smaller ones, while the best mid-tier-size is no longer 32, but 31. The larger range of good sizes is now 39 to 43. Obviously there are some combat widths that are debatable (basically the entire mid tier), but there are some that really are better than most regardless from what angle you view it: 15 and 41-43.Jul 7, 2023 · Jul 7, 2023. #1. Okay so there's been a lot of discussion on combat width around the Summer open beta, This is going to be a location for my self to discuss specifics of the ongoing topic of these changes as they are developed with feedback. I'm going to start of by saying the response has been great and I love to see all the number crunching ...Additional units are added to combat if and only if the terrain width isn't completely filled AND no over-width divisions have been added AND the added division will bring the total division width to less than 122% of the terrain + reinforce width (from COMBAT_OVER_WIDTH_PENALTY = -1.5 and COMBAT_OVER_WIDTH_PENALTY_MAX = -0.33 in defines.lua)

Pydginpigeon. • 5 mo. ago. Best combat widths for the current version (1.13) are: 10 / 15 best widths against exceeding combat width penalty. 20 for low penalty but okay size. 25 optimizing for mountains or marshes. 30 optimizing for forests. 35 optimizing for plains / …The only real penalty for big divisions is that they can exceed the maximum combat width for certain terrains. For this reason, you stay under 40w for forest (79.9 is the maximum allowed width to click into forests from one tile) and under 34w for marsh/mountains (66.7w is the maximum allowed for the 50w terrains).16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also not too great. Anything below 10 and above 45 is bad. 3. Baselet.27 and 42 are a noob trap imo. only place where 42 is good is forest and desert. 10-15-30-45 are the best attacking templates overall. you want 30-45 when you can for your tanks ( for better stats ) otherwise stick to 15 width imo. 10 width is nice but will cost a lot in support eq. Reply reply.A few division consisting of mountaineers and a little bit of artillery should be enough. Keep an eye on the combat width of your units, I suggest 25 width so that at least up to three mountaineers division can fight at the same without penalties (mountains have a terrain width of 75 plus 25 for each additional tile you are attacking from). Reply.Tactics. Main article: Combat tactics. Tactics are automatically selected by the leading generals. They provide damage, movement speed, and base combat width …Top 5 best marine templates to take all the beaches and islands possible! In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war. Successfully invading the enemy-occupied areas with your units can lead to a possible breakthrough and encirclement of the enemy forces.Pydginpigeon. • 5 mo. ago. Best combat widths for the current version (1.13) are: 10 / 15 best widths against exceeding combat width penalty. 20 for low penalty but okay size. 25 optimizing for mountains or marshes. 30 optimizing for forests. 35 optimizing for plains / desert.[ichc-flickr-slide width=”640″ height=”480″ username=”techcrunch” set_id=”72157632763834182″ player_r=”124984″]The standard 40 width is 14 (i)+4 (a). This makes it pretty much two standard 20 width divisions merged together. Advantages of a 40 width division are that it does a lot of soft attack and has a lot of organisation so it's tanky and can fight long. Disadvantage being it's expensive to make. 20 width goes vice versa.Gaming has become an increasingly popular pastime over the years, with millions of people worldwide now enjoying the thrill of competing in virtual worlds. Before we dive into how ...There's an introductory interest rate feature available on some business credit cards that isn't offered by other types of variable-rate loans. Update: Some offers mentioned below ...Ukraine is a country that has been grappling with poverty and hunger for many years. According to the World Bank, over 60% of Ukrainians are at risk of poverty, while over 10% live...Dr.Absinthius Sep 17, 2016 @ 2:57pm. the optimal combat width is 10 or 20, because the number is calculated by the infrastructurer x 10. i mostly use 20, except for anti-resistance troops. Mostly because if you build many small divisions, you have to produce more Arty and Support, compared to fewer bigger Divisions.The 27 width still works and its one of those multiples that carries over pretty well. The ideal widths are 10, 15, 21, 27, 41-45. You can chose any of those values and be perfectly fine in any single player games. The 41-45 width just require a ton of production to keep fully equip so keep that in mind when picking.You can use a safe/universal width that tries to avoid penalties ( see my catgraph for suggestions, 10-11 and 20-22 are alright) so that you don't really have to worry about terrains and flanks and tactics and such. Or you can create more specialized templates that expect to be used in specific situations which plays to their strengths, and ...I normally like to use a combat width of twenty and I normally don't use marines. I just send my artillery across the water. But if I made a dedicated 10 marine divisions and since they are just doing landings and really not much else. Wouldn't the ideal width be 40 or even 80? Since you're just looking to take the coastal province. If i made 80 width marine divisions and instead of sending a ...

it changed along with nsb. There isn't really a standard combat width anymore but 21 (9-1) or 30 (9-4) works well. The most important thing though is good CAS damage, as long as you have good bombers you don't really need to worry about specific templates. Personally, I use 15 width for my infantry divisons (6-1), then again, I suck at the game ...

Yes that's the basics divisions should also be something that splits even with eighty. 40 is best for armour 20 for infantry. 2. Award. Trygolds. • 5 yr. ago. What unit your unit attacks is random. So 4 20 widths will hit 4 random enemy units defending. 2 40 width will concentrate there attack on only 2 defending units. 2.

When it comes to choosing a bed, one of the most important factors to consider is its size. For many individuals and couples, a queen size bed is the ideal choice. The standard wid...Infantry Combat Meta Testing, 15 widths are Garbage. Discussion. TL:DR 15 widths (6inf 1art) bleed IC and manpower like no tomorrow. 42 widths suck at winning battles but take the least number of losses. 10 widths overall losses on par with most other divisions while being far better in combat. Previously I did a post on which infantry division ...Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30. They also try to make new supply system less problematic for players. 1. Award.16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.If you go over the width you get a debuff. In older versions, having 10, 20 or 40 width divisions was optimal because combat width was always multiples of 40 (except in very few exceptions). Now each terrain type has different combat width. This turned the fixed 40 width meta on its head.Gaming has become an increasingly popular pastime over the years, with millions of people worldwide now enjoying the thrill of competing in virtual worlds. Before we dive into how ...The combat width matters depending on the territory they are fighting in. ... Heavy breakthrough divisions for, well, breakthroughs. Or the hoi4 fanbase favorite single …

stcharlesmocollectorchevy s10 lug nut patternprime keeps crashing on rokucornell ed acceptance rate class of 2028 Hoi4 best combat width missy elliott album crossword clue [email protected] & Mobile Support 1-888-750-6514 Domestic Sales 1-800-221-5583 International Sales 1-800-241-2588 Packages 1-800-800-7667 Representatives 1-800-323-4199 Assistance 1-404-209-6997. Leveraging the full 80 width of 368 attacks against the 20 width of 174 defense isn't leaving 75% of the attacks undefended, only about 52.7%. Granted, this does mean that the 40-wides still have an advantage in that 100% v the 50% would see only 5.4% of the attacks undefended, that isn't the 50% your chart seems to suggest.. premier allergist ellicott city TLDR: After AAT, divisions with combat width lower then 12 and higher then 40 are useless. The best combat widths for non-specialized divisions are 14/15 and 18, if you want to go for larger divisions use 24/25 or 35/36. In general, larger divisions take more penalties, however the penalties are only in the low single digits.The Perfect Combat Width! Original Combat Width Video: • THIS is META of Combat Width - HOI4 N... Reddit Post: https://www.reddit.com/r/hoi4/comment... prime guard filter lookupharris teeter weekly ad apex nc Hey guys! I’ve played one real game in NSB as the Soviets so far and I wanted try out the new combat width. In the Great Game I’ve seen the guys building 15-width divisions and I created a 15-width inf and 30-width inf and tanks, but it seem that the Germans where just running over my lines with there weird AI divisions. fouseytube before and aftervintage caroler figurines New Customers Can Take an Extra 30% off. There are a wide variety of options. That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 …I normally like to use a combat width of twenty and I normally don't use marines. I just send my artillery across the water. But if I made a dedicated 10 marine divisions and since they are just doing landings and really not much else. Wouldn't the ideal width be 40 or even 80? Since you're just looking to take the coastal province. If i made 80 width marine divisions and instead of sending a ...Combat width is 60 + 20 per flank. So 30 combat width is fine when attacking from one tile to another but can cause issues if one tile is attacked from multiple tiles. Reply. FreeCapone. • 3 yr. ago. 60width tanks with conventional warfare for that sweet sweet 3000 soft attack.